![]() ![]() It will allow modify the time forward or backward the amount that you want. You can modify the time (frame) where the keyframe is placed just making a click in the corresponding "Time" cell. A visual information about the keyframe state is displayed in the Timebar. ![]() In the keyframe list, the new added keyframe have the same description than the original, plus a "(Duplicate)" at the end.īy changing the state of the checkbox you can activate or disable the keyframe. Of course, duplicate a keyframe will produce a new keyframe at the place pointed by the time cursor and will add a new one to the keyframe list in the proper place. If there is a waypoint in the time line for that parameter, but not in the keyframe that is going to be duplicated, then in the duplicated keyframe is created a new waypoint with a value for the parameter of the result of the current value at the original keyframe and a "TCB Smooth" interpolation type for both "In" and "Out".There is no waypoint for that parameter at ANY frame in the time line: Then NO waypoint is created.If there is no waypoint in the original keyframe for any particular parameter then two things could happen:.Its duplication includes the parameter value and its interpolation types. If there is a waypoint at the original keyframe then the waypoint is duplicated.Then press the "Duplicate Keyframe" button. Select a keyframe in the keyframe list of the Keyframes Panel and place the cursor at a frame where there isn't currently any keyframe. See the examples to understand how this works.Īdding, duplicating and removing keyframes Add a keyframe ![]() The waypoints created in the neighboring keyframes are created according to the default interpolation value in the toolbox window. So, maybe, the creation of a waypoint (modifying a parameter or pasting or moving a waypoint or even duplicating a keyframe) can lead to the creation of a waypoint in the keyframes that are immediately before and after the inserted waypoint's frame. The creation of a waypoint can cause the creation of new waypoints on the neighboring keyframes depending on the current value of the Editing Lock Keyframes state. To maintain a parameter's value static in a certain frame you must use a waypoint. This means that a keyframe remembers the values of the parameters at that frame but does not keep them static at that frame. If there is no waypoint in the keyframe then its "stored" value is the result of the surrounding waypoints, its parameter values and the interpolation values the waypoints have. If there is a waypoint there then the waypoint information (only the parameter value) is stored too. You can distinguish it from the Time Cursor by its color (the time cursor is blue).ĭocumentation writers note: You can download the project to generate the screenshot : File:Keyframe-lookslike.sifz Keyframes and waypointsĪ keyframe doesn't necessarily imply a waypoint, and a waypoint doesn't necessarily imply a keyframe.Ī keyframe could live all the time without any waypoint but it stores the information of the values of the parameters on that specific frame. It also indicates that the marked frame is a special frame where the information of every parameter of every layer is stored in order to be reused later.Įach keyframe is associated with a particular frame and a frame can only have one keyframe.Ī keyframe looks like a light brown vertical dashed line in the Time Track Panel placed at the corresponding frame. It means that the keyframe is like a label that tell Synfig that this frame should be taken into account when creating waypoints. This mark allows the user to make Synfig remember the state of the animation at that point (frame).
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